Filcro Media Staffing

      Broadcasting CODEC Development

CODEC jobs for CODEC developers in the broadcasting industry

JPEG 2000 jobs for CODEC development in the broadcasting industry

jobs for CODEC engineers in the development of advanced CODEC technology like JPEG 2000

New York based CODEC jobs in the media and broadcasting industries

Computer Science and Engineering jobs for CODEC developers in HDTV and advenced audio

C C++ and Java programmers with CODEC experience seeking jobs in media and entertainment

The media and broadcasting industries offer many exciting and rewarding jobs for CODEC engineers, developers, programmers and scientists with broadcasting and telecommunications industry experience who have industry specific compression skills and acumen. Link: CODEC JOBS - Post Production Systems Engineering Jobs

Below are examples of a CODEC jobs for CODEC developers seeking career stability and security with some of the World’s most technologically advanced media and entertainment companies in the TV Broadcasting and Motion Picture industries.


Director of Multi Platform Broadcasting CODEC Development


New York - USA - will relocate


$150,000 to $190,000 w/ exceptional benefits and incentives


We are seeking a talented executive with broadcasting CODEC development experience who enjoys advanced technology in a highly creative environment that embraces and rewards innovation.


Advanced Technology Jobs in CODEC development for the broadcasting and motion picture industries with JPEG 2000 JobsExplore advanced technology to include grid based servers to create motion picture content in and for multiple media formats

Utilize and develop Java, C++, C, JPEG 2000 and Perl tools to create media formats for Closed Captioning; 601; 701; Window Media Player; Dolby E; H.264; GXF; MXF and theoretical applications in Beta.

Investigate future technology and CODECS to create audio and video content that maintains the companies position as the leading media and entertainment company in the World.


  • Undergraduate or advanced college degrees in college degree in Engineering, Mathematics and or Computer Science preferred
  • A minimum of 10 years of software development experience with 5 years experience in software development in the video entertainment industry or video software manufacturing and development
  • Experience with audio and video file processing as well as the transcoding process
  • Knowledge of industry standard audio and video formats as well as audio and image processing
  • Experience developing software applications using industry-standard video and audio codecs
  • Strong software development skills in C++ .
  • Exposure to specific JPEG 2000 jobs or JPEG 2000 expertise a big plus
  • A comprehensive understanding of how C, Java and XML can also be utilized in the development of codecs.
  • Self-motivated with the ability and desire to analyze problems and develop solutions utilizing cutting-edge technology
  • A desire to grow in a multinational media and entertainment company
  • Ability to work well in a team environment and exhibit a desire to grow in the future
  • Strong verbal and written communication skills required
  • Ability to maintain project schedules and offer after hour critical support and minor travel
  • Investigate grid-based server architecture to create movie content in multiple media formats
  • A person who truly enjoys technology who can think out of the box to maintain the companies creative and technological leadership in the media and entertainment industry.


Tony Filson
Filcro Media Staffing
521 5th Avenue - 18th Floor
New York, NY  10175

Resume e-mail link - Please place or leave: “Director CODEC Development” in subject line. Thank you.


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I've worked in TV for 20 years and I feel fine - CODEC jobs for JPEG 2000 Jobs  “I’ve worked in TV for 20 years and I feel fine”
I’m compressed! Did you hug your CODEC today?



Fun codec Facts

Learn CODEC Basics



A codec or codecs are devices or computer programs capable of encoding and/or decoding a digital data streams or signals. The word codec is a blending of two or more words; of 'compressor-decompressor' or, more accurately, 'coder-decoder'.

Historically a modem was a contraction of modulator/demodulator (modem was called dataset by telcos) and converted digital data from computers to analog for phone line transmission. On the receiving end the analog was converted back to digital. CODECs did the opposite (convert audio analog to digital and then computer digital sound back to audio). There was no compression involved in CODECs, only coding and decoding.

Related concepts

An endec (encoder/decoder) is a similar yet different concept mainly used for hardware. In the mid 20th century, a "codec" was hardware that coded analog signals into Pulse-code modulation (PCM) and decoded them back. Late in the century the name came to be applied to a class of software for converting among digital signal formats, and including compander functions.

A codec encodes a data stream or signal for transmission, storage or encryption, or decodes it for playback or editing. Codecs are used in video conferencing and streaming media applications. TV and Motion Picture CODEC Development Jobs in the TV and Broadcasting IndustryA video camera's analog-to-digital converter (ADC) converts its analog signals into digital signals, which are then passed through a video compressor for digital transmission or storage. A receiving device then runs the signal through a video decompressor, then a digital-to-analog converter (DAC) for analog display. The term codec is also used as a generic name for a video conferencing unit.

An audio compressor converts analog audio signals into digital signals for transmission or storage. A receiving device then converts the digital signals back to analog using an audio decompressor, for playback. An example of this are the codecs used in the sound cards of personal computers.

Compression quality

Lossy codecs: Many of the more popular codecs in the software world are lossy, meaning that they reduce quality by some amount in order to achieve compression, but use some algorithm to create the impression of the data being there. Smaller data sets ease the strain on relatively expensive storage sub-systems such as non-volatile memory and hard disk, as well as write-once-read-many formats such as CD-ROM, DVD and Blu-ray Disc.

CODEC jobs for interactive TV and motion picture applicationsLossless codecs: There are also many lossless codecs which are typically used for archiving data in a compressed form while retaining all of the information present in the original stream. If preserving the original quality of the stream is more important than eliminating the correspondingly larger data sizes, lossless codecs are preferred. This is especially true if the data is to undergo further processing (for example editing) in which case the repeated application of processing (encoding and decoding) on lossy codecs will degrade the quality of the resulting data such that it is no longer identifiable (visually, audibly or both). Using more than one codec or encoding scheme successively can also degrade quality significantly. The decreasing cost of storage capacity and network bandwidth has a tendency to reduce the need for lossy codecs for some media.

Codecs are often designed to emphasize certain aspects of the media, or their use, to be encoded. For example, a digital video (using a DV codec) of a sports event, such as baseball or soccer, needs to encode motion well but not necessarily exact colors, while a video of an art exhibit needs to perform well encoding color and surface texture.

Audio codecs for cell phones need to have very low latency between source encoding and playback; while audio codecs for recording or broadcast can use high-latency audio compression techniques to achieve higher fidelity at a lower bit-rate.

There are thousands of audio and video codecs ranging in cost from free to hundreds of dollars or more. This variety of codecs can create compatibility and obsolescence issues. By contrast, raw uncompressed PCM audio (44.1 kHz, 16 bit stereo, as represented on an audio CD or in a .wav or .aiff file) is a standard across multiple platforms.

Many multimedia data streams contain both audio and video, and often some metadata that permit synchronization of audio and video. Each of these three streams may be handled by different programs, processes, or hardware; but for the multimedia data streams to be useful in stored or transmitted form, they must be encapsulated together in a container format.

Lower bit rate codecs allow more users, but they also have more distortion. Beyond the initial increase in distortion, lower bit rate codecs also achieve their lower bit rates by using more complex algorithms that make certain assumptions, such as those about the media and the packet loss rate. Other codecs may not make those same assumptions. When a user with a low bit-rate codec talks to a user with another codec, additional distortion is introduced by each transcoding.

The notion of AVI being a codec is incorrect as AVI is a container format, which many codecs might use (although not to ISO standard). There are also other well-known containers such as Ogg, ASF, QuickTime, RealMedia, Matroska, DivX and containers defined as ISO standards, such as MPEG Transport Stream, Program Stream, MP4 and ISO base media file format.

CODEC References for the beginner learn about CODECS:

Raw CODEC Development - Microsoft
CODEC Paper - Codecs and Digital Signal Processing
Java CMS Jobs
CMS Development Jobs:

CODEC Development for TV and Motion PictureCODEC Development jobs offer career satisfaction for those who love technology.  It’s fun to develop systems and resources that enhance the media and entertainment experience.  Writing code for CODECS is a sophisticated and rewarding endeavor that allows talented media technology professional an opportunity to view and experience their work firsthand. This exciting area of the media and entertainment industry offers jobs with career advancement in stable and secure global media and entertainment conglomerates.  Please note: Filcro Media Staffing only recruits CODEC developers with related TV, Motion Picture, Interactive Media and Entertainment experience.  This is a highly specialized environment devoted exclusively to the media and entertainment industries.

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